Aladdin II is an unlicensed Mega Drive port of the SNES version of Disney's Aladdin, originally made by Capcom in 1994. It might has been developed by ex-workers from Chuanpu Technology and was likely published by X Boy. This port can be considered the "opposite" of Aladdin 2000, a port of Virgin's Aladdin to the SNES.
The game is just a port of the SNES version, it features all the stages from the original game, although with fairy different color palettes. The game only has some predefined enemies and they show the same color palette in every stage.
Unlike the legit SNES version, the Mega Drive port lacks of the bonus mini-games that appear once you complete each stage. The game still shows a Continue screen once the player loses all the lifes, which has been very well recreated, but lacks Aladdin's monkey Abu (who doesn't appear outside of cutscenes)
The sound effects used in the game are pretty generic and mediocre, similar to what happens in other games like Hercules 2, Mulan or Pocket Monster and its sequel, the last two showing more noticeable similarities.
Similar to what happens in other games supposedly developed by ex-Chuanpu developers, like Pocket Monster and its sequel, the game has some noticeable features and glitches.
Due to the game programming, once you defeat an enemy and refresh the screen, it will appear again.
When you land on an enemy, you can jump higher.
★ Complete with Case, gamecartridge
★ Gameclub ReproGames exclusive Release
★ Gameplay (In-Game) : English
★ Box / Manual : English